![]() If you want to play female Ryder (as I did), I would definitely design your own rather than using Sarah. A lot of the early game footage you’ve seen has her talking and it just looks uncomfortable. It’s based on a real-life model, but something got lost in translation, and it just does not look right in the game. While Scott Ryder is a perfectly normal pre-rendered face, something is just off about Sarah Ryder’s visage. One thing I would recommend, however, is not using the game’s default Sarah Ryder model. While this is something of an issue, and I do wish more improvement had been made in the last five years, it does not define the experience. All anyone can talk about in the run-up to the release of Mass Effect: Andromeda has been the often awkward animations with human characters.
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